ARMS Update History
Nintendo Switch 2, Nintendo Switch, Nintendo Switch Lite, Nintendo Switch - OLED Model
Update history
Click the version number below for information about older software updates for ARMS. Each update also includes all previous updates.
- Ver. 5.0.1 (Released January 11, 2018)
- Ver. 5.0 (Released December 21, 2017)
- Ver. 4.1 (Released November 29, 2017)
- Ver. 4.0 (Released November 15, 2017)
- Ver. 3.2 (Released October 17, 2017)
- Ver. 3.1 (Released September 28, 2017)
- Ver. 3.0 (Released September 13, 2017)
- Ver. 2.1 (Released August 7, 2017)
- Ver. 2.0 (Released July 11, 2017)
- Ver. 1.1 (Released June 25, 2017)
Ver. 5.0.1 (Released January 11, 2018)
- Adjusted abilities of some fighters and ARMS as follows.
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Ver. 5.0 (Released December 21, 2017)
- New fighter Dr. Coyle is now available. Play the Grand Prix at LV6 or higher as someone other than Dr. Coyle and see what happens…
- New ARM Lokjaw added.
- New ARM Parabola added.
- New ARM Brrchuk added.
- New stage [NAME REDACTED] added.
- For Grand Prix LV6 and lower, the computer will now get stronger as you get deeper into the Grand Prix.
- For Grand Prix LV7, the computer will start out strong right from the first match, as usual.
- You can now view stats from previous Party Crash events in Stats.
- Added new badges related to Dr. Coyle.
- Fixed issue in online play where the healing area created by HP Juice would sometimes shift position.
- Adjusted abilities of some fighters and ARMS as follows.
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Ver. 4.1 (Released November 29, 2017)
- The mysterious new fighter Springtron can now be selected.
- His initial ARMS are the same as Spring Man.
- When Spring Man unlocks new ARMS Springtron will also have access to them.
- New badges added.
- Added badges that are unlocked via specific fighter/ARM combinations.
- Added badges that are unlocked by fulfilling certain conditions on stages with environmental gimmicks.
- And more!
- Added support for traditional and simplified Chinese. You can switch your language in system settings.
- Fixed issue in online play where immediately after time runs out guarding would be cancelled not allowing players to defend post-time attacks.
- Fixed issue in Ranked Match where certain fighters' voices could be heard prior to the start of the match.
- Adjusted abilities of some fighters and ARMS as below.
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Ver. 4.0 (Released November 15, 2017)
- Added new fighter Misango.
- Added new ARM Scorpio.
- Added new ARM Skully.
- Added new ARM Glusher.
- Added new stage Temple Grounds.
- Added online event Party Crash.
- A different take on the usual Party Match, presented for a limited time by ARMS Labs.
- The more you play the more your level will go up, and you’ll be rewarded with badges and in-game prize money!
- There’ll be an in-game notification when the event gets close, so don’t miss it!
- When conditions for acquiring a badge are satisfied within a match, a You got a badge! message will now display at the end of the match.
- In Customize Controls you can now press the + button to reset controls to their default settings.
- Increased the length of the rope conjoining allies in team battles.
- Decreased ARM speed in team battles.
- Adjusted the abilities of certain fighters and ARMS as follows.
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Ver. 3.2 (Released October 17, 2017)
- Added new Badge feature.
- Receive neat badges as a reward for fulfilling certain conditions.
- Wear your favorite badge and show it off to your opponent.
- Added new Recent Replays feature.
- Select from a list and view replays of past matches.
- Replay data is automatically deleted when necessary, starting with the oldest data.
- Also, future ARMS updates will cause all replay data from past versions to be deleted.
- During replay playback, ZR will no longer switch between targets. The X Button instead is used for all camera angle switching.
- During replay playback, + - Buttons no longer toggle HP gauge display, and instead now bring up the menu.
- Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.
- Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.
- Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.
- We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.
- Adjusted the abilities of certain fighters and ARMS as follows.
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Ver. 3.1 (Released September 28, 2017)
- The versus stage Sparring Ring can now be selected.
- It’s a square stage without gimmicks, used in the Warm-Up minigame.
- Enjoy some serious bouts while enjoying the soundtrack of the ARMS Official Song (Electro-dance Ver.).
- Sparring Ring will also appear as a stage in Ranked Match.
- Fixed an issue in Hedlok Scramble where sometimes Guardian and Clapback ARMS would fail to expand.
- Fixed issue where the rewards for 1-on-100 would change if played while searching for a Ranked Match.
- Adjusted some fighters and ARMS as shown below.
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Ver. 3.0 (Released September 13, 2017)
- New fighter Lola Pop can now be selected.
- New ARM Funchuk added.
- New ARM Biffler added.
- New ARM Clapback added.
- New stage Via Dolce added.
- Customize Controls menu added.
- This allows you to freely customize button mappings.
- Access by pressing X on the fighter select screen, or from the pause menu in battle.
- Condition for unlocking Ranked Match has changed from clearing Grand Prix on Level 4 to clearing Grand Prix on Level 1.
- Stun charge attacks will now immobilize fighters for longer.
- Fire charge attack damage has been reduced by 10.
- After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract.
- In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down.
- Fixed issue where bomb blasts would not knock down players during their rush attack.
- Fixed issue where bomb blasts could not be guarded when playing 1-punch KO
- Fixed issue where, under certain conditions, after connecting a wind type rush attack follow up attacks would be impossible.
- Fixed issue where even in the process of shooting an ARM it was possible to charge-up when on a trampoline.
- Fixed issue in Hedlok Scramble where if a communication error occurred at a specific time it would become impossible to grab the Hedlok powerup.
- Fixed issue where fighters would sometimes go out of bounds during fights against Hedlok.
- Adjusted some fighters and ARMS as detailed below.
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Ver. 2.1 (Released August 7, 2017)
- Moved Training to the top menu.
- Added five exercises to Training, and added difficulty level indications.
- Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
- When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
- Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
- Changed the pause, results, and replay menus in Training to be more convenient.
- For Best Stage in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.
- Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.
- We have made the following adjustments for some fighters and arms:
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Ver. 2.0 (Released July 11, 2017)
- ARMS League Commissioner Max Brass added as a playable character.
- New ARM Nade added.
- New ARM Roaster added.
- New ARM Kablammer added.
- New stage Sky Arena added.
- New versus mode Hedlok Scramble added.
- Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time.
- This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
- Stats added to the Top Menu.
- Check stats such as your most used fighter, best stage, and ARM accuracy.
- Events added to the Top Menu.
- Here you can set whether or not you want to join official online events.
- Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
- Raised highest rank in Ranked Match to 20.
- Increased the penalty for disconnecting during Ranked Match play.
- Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang
- Increased movement speed of the Guardian.
- Improved visibility during charge attacks for the Popper and Cracker.
- Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra
- Increased the amount of time it takes to recover when a grab is deflected with a single punch.
- Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
- Decreased the distance Kid Cobra travels when jumping.
- Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
- Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
- Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
- Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
- Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
- Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
- In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
- In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
- In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
- In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.
Ver. 1.1 (Released June 25, 2017)
- LAN Play support added. You can now battle against players via LAN. On the Top Menu, click and hold the Left Stick and then press L+R to switch between Local and LAN Play.
- Arena Mode added. This mode focuses on serious 1-on-1 matches and can be played via Friends,Local, or LAN Play. Up to 4 players can be in the arena, and players not currently fighting watch as spectators.
- Fixed issue where Kid Cobra was able to repeatedly do a charge dash while riding snake boards.
- Fixed issue where Barq would warp a great distance away after Byte & Barq perform a rush attack while on a snake board.
- Fixed issue where ARMs such as the Chakram would pass through the purple light boxes in the Ribbon Ring stage.
- Fixed issue where Biff referred to the ARMS Grand Prix as the AMRS Grand Prix